Uses of Class

Packages that use Event
Events relating to when a block is changed or interacts with the world.
Events triggered from an enchantment table.
Events relating to entities, excluding some directly referencing some more specific entity types.
Events relating to inventory manipulation.
Events relating to players.
Events related to raids.
Events relating to programmatic state changes on the server.
Events relating to weather.
Events triggered by various world states or changes.
Classes specifically relating to loading software modules at runtime.
Classes for handling plugins written in java.
Spigot-specific entity events.
Spigot-specific player events.