Class BlockReceiveGameEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.block.BlockEvent
org.bukkit.event.block.BlockReceiveGameEvent
All Implemented Interfaces:
Cancellable

public class BlockReceiveGameEvent extends BlockEvent implements Cancellable
Called when a Sculk sensor receives a game event and hence might activate. Will be called cancelled if the block's default behavior is to ignore the event.
  • Constructor Details

    • BlockReceiveGameEvent

      public BlockReceiveGameEvent(@NotNull GameEvent event, @NotNull Block block, @Nullable Entity entity)
  • Method Details

    • getEvent

      @NotNull public GameEvent getEvent()
      Get the underlying event.
      Returns:
      the event
    • getEntity

      @Nullable public Entity getEntity()
      Get the entity which triggered this event, if present.
      Returns:
      triggering entity or null
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • getHandlers

      @NotNull public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      @NotNull public static HandlerList getHandlerList()