Class PlayerCommandSendEvent


public class PlayerCommandSendEvent extends PlayerEvent
This event is called when the list of available server commands is sent to the player.
Commands may be removed from display using this event, but implementations are not required to securely remove all traces of the command. If secure removal of commands is required, then the command should be assigned a permission which is not granted to the player.
  • Constructor Details

    • PlayerCommandSendEvent

      public PlayerCommandSendEvent(@NotNull Player player, @NotNull Collection<String> commands)
  • Method Details

    • getCommands

      @NotNull public Collection<String> getCommands()
      Returns a mutable collection of all top level commands to be sent.
      It is not legal to add entries to this collection, only remove them. Behaviour of adding entries is undefined.
      collection of all commands
    • getHandlers

      @NotNull public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      @NotNull public static HandlerList getHandlerList()