Interface ConfigurationSerializable

All Known Subinterfaces:
ArmorMeta, AxolotlBucketMeta, BannerMeta, BlockDataMeta, BlockStateMeta, BookMeta, BundleMeta, ColorableArmorMeta, CompassMeta, CrossbowMeta, Damageable, EnchantmentStorageMeta, FireworkEffectMeta, FireworkMeta, FoodComponent, FoodComponent.FoodEffect, ItemMeta, JukeboxPlayableComponent, KnowledgeBookMeta, LeatherArmorMeta, MapMeta, MusicInstrumentMeta, OfflinePlayer, OminousBottleMeta, Player, PlayerProfile, PotionMeta, Repairable, ShieldMeta, SkullMeta, SpawnEggMeta, SuspiciousStewMeta, ToolComponent, ToolComponent.ToolRule, TropicalFishBucketMeta, WritableBookMeta
All Known Implementing Classes:
AttributeModifier, BlockVector, BoundingBox, Color, FireworkEffect, ItemStack, Location, Pattern, PotionEffect, SpawnRule, Vector

public interface ConfigurationSerializable
Represents an object that may be serialized.

These objects MUST implement one of the following, in addition to the methods as defined by this interface:

  • A static method "deserialize" that accepts a single Map< String, Object> and returns the class.
  • A static method "valueOf" that accepts a single Map<String, Object> and returns the class.
  • A constructor that accepts a single Map<String, Object>.
In addition to implementing this interface, you must register the class with ConfigurationSerialization.registerClass(Class).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    Creates a Map representation of this class.
  • Method Details

    • serialize

      @NotNull Map<String,Object> serialize()
      Creates a Map representation of this class.

      This class must provide a method to restore this class, as defined in the ConfigurationSerializable interface javadocs.

      Returns:
      Map containing the current state of this class