If you do setTo Location of a PlayerPortalEvent with Cause End_Portal, it ignores what world that new Location is in. That was not the case in 1.15.2.
My Test-plugin tries to teleport you to the default overworld spawnlocation when PlayerPortalEvent is called using e.setTo().
- is duplicated by
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SPIGOT-6105 Changing destination world in PlayerPortalEvent does not work
- Resolved