If you do setTo Location of a PlayerPortalEvent with Cause End_Portal, it ignores what world that new Location is in. That was not the case in 1.15.2.
My Test-plugin tries to teleport you to the default overworld spawnlocation when PlayerPortalEvent is called using e.setTo().
- is duplicated by
SPIGOT-6105 Changing destination world in PlayerPortalEvent does not work