PlayerPortalEvent setTo() ignores world parameter of given location

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • git-Spigot-d65430a-bad55db (MC: 1.16.2)
    • Yes

      If you do setTo Location of a PlayerPortalEvent with Cause End_Portal, it ignores what world that new Location is in. That was not the case in 1.15.2.

      My Test-plugin tries to teleport you to the default overworld spawnlocation when PlayerPortalEvent is called using e.setTo().

            Assignee:
            Unassigned
            Reporter:
            Kajus
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              Created:
              Updated:
              Resolved: