The interfaces used when manipulating extra data can can be stored inside
Interface Summary Interface Description BannerMeta BlockDataMeta BlockStateMeta BookMeta CompassMetaRepresents a compass that can track a specific location. CrossbowMeta DamageableRepresents an item that has durability and can take damage. EnchantmentStorageMetaEnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted. FireworkEffectMetaRepresents a meta that can store a single FireworkEffect. FireworkMetaRepresents a
Material.FIREWORK_ROCKETand its effects.
ItemMetaThis type represents the storage mechanism for auxiliary item data. KnowledgeBookMeta LeatherArmorMeta MapMetaRepresents a map that can be scalable. PotionMetaRepresents a potion or item that can have custom effects. RepairableRepresents an item that can be repaired at an anvil. SkullMetaRepresents a skull that can have an owner. SpawnEggMetaRepresents a spawn egg and it's spawned type. SuspiciousStewMetaRepresents a suspicious stew that can have custom effects. TropicalFishBucketMetaRepresents a bucket of tropical fish.
Class Summary Class Description BookMeta.Spigot
Enum Summary Enum Description BookMeta.GenerationRepresents the generation (or level of copying) of a written book