Spigot
  1. Spigot

Spigot

Public
AuthorCommitMessageCommit dateIssues
md_5md_5
8faa8b45b47Rebuild patches
md_5md_5
c574e08b715Rebuild patches
md_5md_5
13c24cc4a53Rebuild patches
md_5md_5
b9baf71774bAdd space before ocean seed output
md_5md_5
13394884fa6Rebuild patches
md_5md_5
f2c1cd15d99Rebuild patches
md_5md_5
bcd458ad9bbReformat patches
md_5md_5
800b93fb8cfRebuild patches
md_5md_5
652756fb415Update to Minecraft 1.15.2
md_5md_5
037559e7b47Rebuild patches
md_5md_5
492a7792189Rebuild patches
Hexmd_5Hex
05bb8bcfea1Postpone stopping the watchdog until the server is completely stopped
md_5md_5
18e2b9bed73Add package-info.java for Spigot APIs
md_5md_5
2ee05fef193Update to Minecraft 1.15.1
md_5md_5
3b314f5953dSPIGOT-5459: Add minecraft.debugstick.always permission to allow use in survival etcSPIGOT-5459
md_5md_5
047b6f86bc7SPIGOT-5421: Add separate trident despawn rateSPIGOT-5421
md_5md_5
c1047ed90cbSPIGOT-5445: Add log-villager-deaths optionSPIGOT-5445
md_5md_5
f39a89ef2d9SPIGOT-5423: Remove covariant type change to give better chance of Java downgrades workingSPIGOT-5423
md_5md_5
530f6689ba4Update to Minecraft 1.15
md_5md_5
56f84710b85Rebuild patches
md_5md_5
94af569b998SPIGOT-5319: Async catcher for getNearbyEntitiesSPIGOT-5319
md_5md_5
065a3734e85Rebuild patches
md_5md_5
a596182627aSPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagersSPIGOT-5286
Spottedleafmd_5Spottedleaf
798ea6ab892Add async catcher to World#save
Spottedleafmd_5Spottedleaf
ea7e48b3e6dAdd string default for view distance, and API to retrieve per world
md_5md_5
e5b1b5dbb1cSPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactiveSPIGOT-5235
Spottedleafmd_5Spottedleaf
cbcc8e87202Make region files more reliable to write toPreviously we would write to header before writing our chunk data, which opens a window for corruption (or we would overwrite entirely). Now the saving process has been changed to follow this chain of events: 1. We always allocate a new space to write so we do not potentially overwrite and corrupt the current data 2. Write the chunk data first (the order of the fields in the chunk data isn't r...
md_5md_5
8887c5f4bc1Remove redundant late-bind option
md_5md_5
dac29063a71Rebuild patches
md_5md_5
1981d553d11SPIGOT-5198: Catch more bad async operationsSPIGOT-5198
md_5md_5
6a14ca46a9dRebuild patches
md_5md_5
9de398a1706Update to Minecraft 1.14.4
Spottedleafmd_5Spottedleaf
9a643a6af51Remove DataWatcher LockingThe lock in DataWatcher is used to prevent concurrent modifications, however any modifications to this map only occur on initialization of an Entity in its constructor. Every other access is through a readlock, which allows the threads to pass if there is no thread holding the writelock. Since the writelock is only obtained in the constructor of the Entity, the further readlocks are actually ...
md_5md_5
5e4e7f32bccBUILDTOOLS-471: Rebuild patchesBUILDTOOLS-471
md_5md_5
6e944739921SPIGOT-5159: Raider activation range overridden by Monster rangeSPIGOT-5159
md_5md_5
d05d3c1f87cRebuild patches
md_5md_5
935adb34f09SPIGOT-5088: Additional growth modifiersSPIGOT-5088
md_5md_5
595711b0a7eCorrect pom.xml version
md_5md_5
4d2f30f1beaUpdate to Minecraft 1.14.3
md_5md_5
f16400e3c64Update to Minecraft 1.14.3-pre4
md_5md_5
df0eb250cebSPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEventSPIGOT-5043
md_5md_5
0627955a22aRebuild patches
md_5md_5
baafee91423Rebuild patches
md_5md_5
01d0f0464a4SPIGOT-4986: EntityActivationRange - RaidersSPIGOT-4986
md_5md_5
ffe694746d4SPIGOT-4988: Setting "mob-spawn-range" in spigot.yml also effects random block ticksSPIGOT-4988
md_5md_5
093165d1b54Update to Minecraft 1.14.2
md_5md_5
03bd4b031ceRemove // Spigot comment from javadoc
md_5md_5
54b58fa6b9bFix some javadoc warnings
md_5md_5
4f661b226f7Rebuild patches
md_5md_5
8043ebcb9a2Update to Minecraft 1.14.1