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  1. Spigot
  2. SPIGOT-6870

Stepping into a Tripwire doesn't trigger a PlayerInteractEvent

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    • Icon: New Feature New Feature
    • Resolution: Unresolved
    • Icon: Minor Minor
    • None
    • None
    • Java 17

      Spigot 1.18.1 built today with buildtools.

      This server is running CraftBukkit version 3378-Spigot-8965a50-0ba6b90 (MC: 1.18.1) (Implementing API version 1.18.1-R0.1-SNAPSHOT)

    • 1.18.1
    • Yes

      When you step into a tripwire, this tripwire gets powered. This is a server-side event. I want to disable this mechanic (I am working on a plugin which allows to replace some strings variations to simulate new blocks via a resourcepack). According to CraftBukkit source code this should be feasible by disabling PlayerInteractEvent, but this event is not called.

      Here is a block created using this method (you can see powered:false at the right):

      If I step inside the block, it gets powered:

      Here is CraftBukkit code from buildtools (net.minecraft.world.level.block.BlockTripWire.java), see line 165:

      {{ // If all of the events are cancelled block the tripwire trigger, else allow}}

      https://www.toptal.com/developers/hastebin/akudumigol.kotlin

      Here is a minimal example:

       

      @EventHandler
      public void tripwireEvent1(PlayerInteractEvent event) {
      event.setCancelled(true);
      Logs.logInfo("triggered 1");
      }
      
      @EventHandler
      public void tripwireEvent2(EntityInteractEvent event) {
      event.setCancelled(true);
      Logs.logInfo("triggered 2");
      }
       
      

      Those events are successfully registered (I see "triggered 1" when right clicking on a block for example), but strangely, they are not triggered when you step into a tripwire which prevents me from disabling this mechanism.

            Unassigned Unassigned
            Thomas Thomas Marchand
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              Created:
              Updated: