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Type:
Bug
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
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n/a
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Yes
I just noticed the docs for World#spawnFallingBlock, the method using BlockData, does not mention block data, but rather seems copy/pasted from the method that uses material
/**
* Spawn a {@link FallingBlock} entity at the given {@link Location} of
* the specified {@link Material}. The material dictates what is falling.
* When the FallingBlock hits the ground, it will place that block.
* <p>
* The Material must be a block type, check with {@link Material#isBlock()
* material.isBlock()}. The Material may not be air.
*
* @param location The {@link Location} to spawn the FallingBlock
* @param data The block data
* @return The spawned {@link FallingBlock} instance
* @throws IllegalArgumentException if {@link Location} or {@link
* BlockData} are null
*/
@NotNull
public FallingBlock spawnFallingBlock(@NotNull Location location, @NotNull BlockData data) throws IllegalArgumentException;