Explosions do not destroy blocks out of vanilla heights in custom dimensions

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • dev-Spigot-a483d2c-ec116f6
    • Yes

      When an explosion occurs, if it damages blocks outside the vanilla heights (0-255) they stay unchanged.

      Steps to replicate:

      • Create a world with heighs under 0
      • Go to below 0
      • Execute /summon tnt
      • The nearby blocks will remain unaffected

      Expected behaviour:

      • When the tnt explodes, the neaby blocks should be destroyed

       I have attached a datapack that generates a custom overworld with moddified heights.

       

      I have identified the cause of the issue and have already a working patch that fixes it. I will open a PR as soon as I can and link it here.

            Assignee:
            Unassigned
            Reporter:
            Dyens
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: