An EnderDragon bug: The dragon keeps moving after explosion during perch

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    • Type: Bug
    • Resolution: Duplicate
    • Priority: Minor
    • None
    • Affects Version/s: None
    • Environment:

      This bug is located in the end

    • This server is running Paper version git-Paper-576 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT) You are running the latest version
    • Spigot/Bukkit
    • Yes

      While trying to beat the game with my friends using beds to kill the ender-dragon on a spigot server, it was impossible to "one-cycle" the dragon. If you don't know what one-cycling is, it's a strategy used to kill the dragon faster with beds as shown here: https://www.youtube.com/watch?v=PHeYUPEmhDs.

      One-cycling is a very common method used by many speedrunners to kill the dragon, and uses minimal effort. 

      For some reason, using this method within any Bukkit server created a bug where the Ender-dragon kept moving as the bed exploded while performing the one-cycle method, almost as if the dragon ignored the explosion. Note that this does not occur in any vanilla version of minecraft whether it be a server or not.

      I've tried the one-cycle method on a vanilla server, a fabric server, and in a single-player world.

      If you would like to see the bug, in this video, the one-cycle method will work in a single-player world, and will not work on a paper server: https://youtu.be/MNTjavGeVAg.

       

            Assignee:
            Unassigned
            Reporter:
            George Selva
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              Created:
              Updated:
              Resolved: