[SPIGOT-6405] An EnderDragon bug: The dragon keeps moving after explosion during perch Created: 02/Apr/21 Updated: 02/Apr/21 Resolved: 02/Apr/21 |
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Status: | Closed |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | George Selva | Assignee: | Unassigned |
Resolution: | Duplicate | Votes: | 0 |
Labels: | bug, entity, spigot | ||
Environment: |
This bug is located in the end |
Version: | This server is running Paper version git-Paper-576 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT) You are running the latest version |
Plugin: | Spigot/Bukkit |
Guidelines Read: | Yes |
Description |
While trying to beat the game with my friends using beds to kill the ender-dragon on a spigot server, it was impossible to "one-cycle" the dragon. If you don't know what one-cycling is, it's a strategy used to kill the dragon faster with beds as shown here: https://www.youtube.com/watch?v=PHeYUPEmhDs. One-cycling is a very common method used by many speedrunners to kill the dragon, and uses minimal effort. For some reason, using this method within any Bukkit server created a bug where the Ender-dragon kept moving as the bed exploded while performing the one-cycle method, almost as if the dragon ignored the explosion. Note that this does not occur in any vanilla version of minecraft whether it be a server or not. I've tried the one-cycle method on a vanilla server, a fabric server, and in a single-player world. If you would like to see the bug, in this video, the one-cycle method will work in a single-player world, and will not work on a paper server: https://youtu.be/MNTjavGeVAg.
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Comments |
Comment by Black Hole [ 02/Apr/21 ] |
Duplicate of |