If you drop an itemstack, then the PlayerInteractEvent is fired only when you are throwing an item and not looking at a block. This event shouldn't be called at all since there is already an event for it, much less only being called half the time.
Jar is attached for reproduction. Listens to PlayerInteractEvent and prints out the Action
- duplicates
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SPIGOT-5632 Dropping an item while targetting air causes a PlayerInteractEvent
- Resolved