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  1. Spigot
  2. SPIGOT-4831

world setKeepSpawnInMemory to false does not work

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
    • None
    • home-hosted

      2GB RAM

      Windows 10

       

       

       

    • git-Spigot-1eece4f-4fa2ad7 (MC: 1.14)
    • Yes

      When using the code

      World world = Bukkit.getWorld("world");
      world.setKeepSpawnInMemory(false);
      

      in onEnable(), it will still load my world on startup, keeping its spawn-area chunks in memory.

      (also using it for world_nether and world_the_end)

      This wasn't the case with Spigot 1.13.2, it wouldn't even load the chunks on startup of my server (Preparing spawn area: ...% wouldn't show). But now it does.

      441 chunks per world, that of their spawn area

       

            Unassigned Unassigned
            JustEli Eli
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              Created:
              Updated:
              Resolved: