Since the fix for -- each EntityEffect comes with data about what entities are affected by that effect. In Some cases this is incomplete.SPIGOT-3629
- DEATH(3, LivingEntity.class) is also used to make Snowballs and Eggs crack
- SHEEP_EAT(10, LivingEntity.class) is also used on ExplosiveMinecart to trigger its prime animation
- GOLEM_ATTACK(4, IronGolem.class) is also used on EvokerFangs to trigger their biting animation and play the ENTITY_EVOCATION_FANGS_ATTACK sound.
In these cases the missing Entity types are not sub classes of the already given applicable class.
- relates to
-
SPIGOT-7479 EntityEffect missing some effects
- Resolved