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  1. Spigot
  2. SPIGOT-3109

Material.IRON_DOOR_BLOCK Update re-triggers PlayerInteractEvent

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • Icon: Major Major
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      The events work normally when used for class Door of all types, except IRON_DOOR_BLOCK

      Where I have proved that the PlayerInteractEvent is retriggered upon...

      referenceState.setData((MaterialData)referenceData);

      referenceState.update();

      Basically I am flipping the Door isOpen() Boolean,

      Under the fault condition of Door = IRON_DOOR_BLOCK, the end result will always be NOT changed.

        1. GtzDoors.java
          7 kB
          Phillip

            Unassigned Unassigned
            Goldentoenail Phillip
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              Created:
              Updated:
              Resolved: