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Type:
New Feature
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
There are many minigames, witch need a world reset after playing. Often this is done by copying the world from a buckup back to the server.
It would be easier, if there would be an option to disable saving. (Blocks, Entities + PlayerData)
- relates to
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SPIGOT-113 Add a way to see when a chunk is persisted.
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- Resolved
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If you use Multiverse Adventure, you can easily reset automatically a world after everyone has left it.
Works great in 1.8