Interface Creeper

All Superinterfaces:
Attributable, CommandSender, Creature, Damageable, Enemy, Entity, LivingEntity, Lootable, Metadatable, Mob, Monster, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator

public interface Creeper extends Monster
Represents a Creeper
  • Method Details Link icon

    • isPowered Link icon

      boolean isPowered()
      Checks if this Creeper is powered (Electrocuted)
      Returns:
      true if this creeper is powered
    • setPowered Link icon

      void setPowered(boolean value)
      Sets the Powered status of this Creeper
      Parameters:
      value - New Powered status
    • setMaxFuseTicks Link icon

      void setMaxFuseTicks(int ticks)
      Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.
      Parameters:
      ticks - the new maximum fuse ticks
    • getMaxFuseTicks Link icon

      int getMaxFuseTicks()
      Get the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.
      Returns:
      the maximum fuse ticks
    • setFuseTicks Link icon

      void setFuseTicks(int ticks)
      Set the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.
      Parameters:
      ticks - the new fuse ticks
    • getFuseTicks Link icon

      int getFuseTicks()
      Get the maximum fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.
      Returns:
      the fuse ticks
    • setExplosionRadius Link icon

      void setExplosionRadius(int radius)
      Set the explosion radius in which this Creeper's explosion will affect.
      Parameters:
      radius - the new explosion radius
    • getExplosionRadius Link icon

      int getExplosionRadius()
      Get the explosion radius in which this Creeper's explosion will affect.
      Returns:
      the explosion radius
    • explode Link icon

      void explode()
      Makes this Creeper explode instantly.
      The resulting explosion can be cancelled by an ExplosionPrimeEvent and obeys the mob griefing gamerule.
    • ignite Link icon

      void ignite(@NotNull Entity entity)
      Ignites this Creeper, beginning its fuse.
      The amount of time the Creeper takes to explode will depend on what setMaxFuseTicks(int) is set as.
      The resulting explosion can be cancelled by an ExplosionPrimeEvent and obeys the mob griefing gamerule.
      Parameters:
      entity - the entity which ignited the creeper
    • ignite Link icon

      void ignite()
      Ignites this Creeper, beginning its fuse.
      The amount of time the Creeper takes to explode will depend on what setMaxFuseTicks(int) is set as.
      The resulting explosion can be cancelled by an ExplosionPrimeEvent and obeys the mob griefing gamerule.
    • getIgniter Link icon

      @Nullable Entity getIgniter()
      Gets the entity which ignited the creeper, if available.
      Returns:
      the entity which ignited the creeper (if available) or null