An interface to the inventory of an
Interface to the inventory of an Anvil.
Interface to the inventory of a Beacon.
Interface to the inventory of a Brewing Stand.
Interface to the crafting inventories
Interface to the inventory of a Double Chest.
Interface to the inventory of an Enchantment Table.
An interface to a creatures inventory
Interface to the inventory of a Furnace.
An interface to the inventory of a Horse.
Interface to the various inventories.
An instance of the ItemFactory can be obtained with
An interface to the inventory of a
Represents a merchant.
Represents a trading inventory between a player and a merchant.
Interface to the inventory of a Player, including the four armor slots and any extra slots.
Represents some type of crafting recipe.
Represents a potential item match within a recipe.
Represents a smelting recipe.
Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two).
Represents a stack of items
Represents a merchant's trade.
Represents a choice of multiple matching Materials.
Represents a shaped (ie normal) crafting recipe.
Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter.
Represents various extra properties of certain inventory windows.
A ItemFlag can hide some Attributes from ItemStacks
Represents the chosen main hand of a player
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