Commits

md_5 authored 91b0487aed3
SPIGOT-4872: LootTables missing a few loot tables
No tags

src/main/java/org/bukkit/loot/LootTables.java

Modified
18 18 EMPTY("empty"),
19 19 // Chests/Dispensers - treasure chests
20 20 ABANDONED_MINESHAFT("chests/abandoned_mineshaft"),
21 21 BURIED_TREASURE("chests/buried_treasure"),
22 22 DESERT_PYRAMID("chests/desert_pyramid"),
23 23 END_CITY_TREASURE("chests/end_city_treasure"),
24 24 IGLOO_CHEST("chests/igloo_chest"),
25 25 JUNGLE_TEMPLE("chests/jungle_temple"),
26 26 JUNGLE_TEMPLE_DISPENSER("chests/jungle_temple_dispenser"),
27 27 NETHER_BRIDGE("chests/nether_bridge"),
28 + PILLAGER_OUTPOST("chests/pillager_outpost"),
28 29 SHIPWRECK_MAP("chests/shipwreck_map"),
29 30 SHIPWRECK_SUPPLY("chests/shipwreck_supply"),
30 31 SHIPWRECK_TREASURE("chests/shipwreck_treasure"),
31 32 SIMPLE_DUNGEON("chests/simple_dungeon"),
32 33 SPAWN_BONUS_CHEST("chests/spawn_bonus_chest"),
33 34 STRONGHOLD_CORRIDOR("chests/stronghold_corridor"),
34 35 STRONGHOLD_CROSSING("chests/stronghold_crossing"),
35 36 STRONGHOLD_LIBRARY("chests/stronghold_library"),
36 37 UNDERWATER_RUIN_BIG("chests/underwater_ruin_big"),
37 38 UNDERWATER_RUIN_SMALL("chests/underwater_ruin_small"),
38 - VILLAGE_BLACKSMITH("chests/village_blacksmith"),
39 + VILLAGE_ARMORER("chests/village/village_armorer"),
40 + VILLAGE_BUTCHER("chests/village/village_butcher"),
41 + VILLAGE_CARTOGRAPHER("chests/village/village_cartographer"),
42 + VILLAGE_DESERT_HOUSE("chests/village/village_desert_house"),
43 + VILLAGE_FISHER("chests/village/village_fisher"),
44 + VILLAGE_FLETCHER("chests/village/village_fletcher"),
45 + VILLAGE_MASON("chests/village/village_mason"),
46 + VILLAGE_PLAINS_HOUSE("chests/village/village_plains_house"),
47 + VILLAGE_SAVANNA_HOUSE("chests/village/village_savanna_house"),
48 + VILLAGE_SHEPHERD("chests/village/village_shepherd"),
49 + VILLAGE_SNOWY_HOUSE("chests/village/village_snowy_house"),
50 + VILLAGE_TAIGA_HOUSE("chests/village/village_taiga_house"),
51 + VILLAGE_TANNERY("chests/village/village_tannery"),
52 + VILLAGE_TEMPLE("chests/village/village_temple"),
53 + VILLAGE_TOOLSMITH("chests/village/village_toolsmith"),
54 + VILLAGE_WEAPONSMITH("chests/village/village_weaponsmith"),
39 55 WOODLAND_MANSION("chests/woodland_mansion"),
40 56 // Entities
57 + ARMOR_STAND("entities/armor_stand"),
41 58 BAT("entities/bat"),
42 59 BLAZE("entities/blaze"),
60 + CAT("entities/cat"),
43 61 CAVE_SPIDER("entities/cave_spider"),
44 62 CHICKEN("entities/chicken"),
45 63 COD("entities/cod"),
46 64 COW("entities/cow"),
47 65 CREEPER("entities/creeper"),
48 66 DOLPHIN("entities/dolphin"),
49 67 DONKEY("entities/donkey"),
50 68 DROWNED("entities/drowned"),
51 69 ELDER_GUARDIAN("entities/elder_guardian"),
52 70 ENDERMAN("entities/enderman"),
53 71 ENDERMITE("entities/endermite"),
54 72 ENDER_DRAGON("entities/ender_dragon"),
55 73 EVOKER("entities/evoker"),
74 + FOX("entities/fox"),
56 75 GHAST("entities/ghast"),
57 76 GIANT("entities/giant"),
58 77 GUARDIAN("entities/guardian"),
59 78 HORSE("entities/horse"),
60 79 HUSK("entities/husk"),
80 + ILLUSIONER("entities/illusioner"),
61 81 IRON_GOLEM("entities/iron_golem"),
62 82 LLAMA("entities/llama"),
63 83 MAGMA_CUBE("entities/magma_cube"),
84 + MOOSHROOM("entities/mooshroom"),
64 85 MULE("entities/mule"),
65 - MUSHROOM_COW("entities/mushroom_cow"),
66 86 OCELOT("entities/ocelot"),
87 + PANDA("entities/panda"),
67 88 PARROT("entities/parrot"),
68 89 PHANTOM("entities/phantom"),
69 90 PIG("entities/pig"),
91 + PILLAGER("entities/pillager"),
70 92 POLAR_BEAR("entities/polar_bear"),
71 93 PUFFERFISH("entities/pufferfish"),
72 94 RABBIT("entities/rabbit"),
95 + RAVAGER("entities/ravager"),
73 96 SALMON("entities/salmon"),
74 97 // Sheep entry here, moved below for organizational purposes
75 98 SHULKER("entities/shulker"),
76 99 SILVERFISH("entities/silverfish"),
77 100 SKELETON("entities/skeleton"),
78 101 SKELETON_HORSE("entities/skeleton_horse"),
79 102 SLIME("entities/slime"),
80 103 SNOW_GOLEM("entities/snow_golem"),
81 104 SPIDER("entities/spider"),
82 105 SQUID("entities/squid"),
83 106 STRAY("entities/stray"),
107 + TRADER_LLAMA("entities/trader_llama"),
84 108 TROPICAL_FISH("entities/tropical_fish"),
85 109 TURTLE("entities/turtle"),
86 110 VEX("entities/vex"),
87 111 VILLAGER("entities/villager"),
88 112 VINDICATOR("entities/vindicator"),
113 + WANDERING_TRADER("entities/wandering_trader"),
89 114 WITCH("entities/witch"),
115 + WITHER("entities/wither"),
90 116 WITHER_SKELETON("entities/wither_skeleton"),
91 117 WOLF("entities/wolf"),
92 118 ZOMBIE("entities/zombie"),
93 119 ZOMBIE_HORSE("entities/zombie_horse"),
94 120 ZOMBIE_PIGMAN("entities/zombie_pigman"),
95 121 ZOMBIE_VILLAGER("entities/zombie_villager"),
96 122 // Gameplay
123 + ARMORER_GIFT("gameplay/hero_of_the_village/armorer_gift"),
124 + BUTCHER_GIFT("gameplay/hero_of_the_village/butcher_gift"),
125 + CARTOGRAPHER_GIFT("gameplay/hero_of_the_village/cartographer_gift"),
126 + CAT_MORNING_GIFT("gameplay/cat_morning_gift"),
127 + CLERIC_GIFT("gameplay/hero_of_the_village/cleric_gift"),
128 + FARMER_GIFT("gameplay/hero_of_the_village/farmer_gift"),
129 + FISHERMAN_GIFT("gameplay/hero_of_the_village/fisherman_gift"),
97 130 FISHING("gameplay/fishing"),
98 131 FISHING_FISH("gameplay/fishing/fish"),
99 132 FISHING_JUNK("gameplay/fishing/junk"),
100 133 FISHING_TREASURE("gameplay/fishing/treasure"),
134 + FLETCHER_GIFT("gameplay/hero_of_the_village/fletcher_gift"),
135 + LEATHERWORKER_GIFT("gameplay/hero_of_the_village/leatherworker_gift"),
136 + LIBRARIAN_GIFT("gameplay/hero_of_the_village/librarian_gift"),
137 + MASON_GIFT("gameplay/hero_of_the_village/mason_gift"),
138 + SHEPHERD_GIFT("gameplay/hero_of_the_village/shepherd_gift"),
139 + TOOLSMITH_GIFT("gameplay/hero_of_the_village/toolsmith_gift"),
140 + WEAPONSMITH_GIFT("gameplay/hero_of_the_village/weaponsmith_gift"),
101 141 // Sheep
102 142 SHEEP("entities/sheep"),
103 143 SHEEP_BLACK("entities/sheep/black"),
104 144 SHEEP_BLUE("entities/sheep/blue"),
105 145 SHEEP_BROWN("entities/sheep/brown"),
106 146 SHEEP_CYAN("entities/sheep/cyan"),
107 147 SHEEP_GRAY("entities/sheep/gray"),
108 148 SHEEP_GREEN("entities/sheep/green"),
109 149 SHEEP_LIGHT_BLUE("entities/sheep/light_blue"),
150 + SHEEP_LIGHT_GRAY("entities/sheep/light_gray"),
110 151 SHEEP_LIME("entities/sheep/lime"),
111 152 SHEEP_MAGENTA("entities/sheep/magenta"),
112 153 SHEEP_ORANGE("entities/sheep/orange"),
113 154 SHEEP_PINK("entities/sheep/pink"),
114 155 SHEEP_PURPLE("entities/sheep/purple"),
115 156 SHEEP_RED("entities/sheep/red"),
116 157 SHEEP_WHITE("entities/sheep/white"),
117 158 SHEEP_YELLOW("entities/sheep/yellow"),
118 159 ;
119 160

Everything looks good. We'll let you know here if there's anything you should know about.

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