Commits
md_5 authored 91b0487aed3
18 18 | EMPTY("empty"), |
19 19 | // Chests/Dispensers - treasure chests |
20 20 | ABANDONED_MINESHAFT("chests/abandoned_mineshaft"), |
21 21 | BURIED_TREASURE("chests/buried_treasure"), |
22 22 | DESERT_PYRAMID("chests/desert_pyramid"), |
23 23 | END_CITY_TREASURE("chests/end_city_treasure"), |
24 24 | IGLOO_CHEST("chests/igloo_chest"), |
25 25 | JUNGLE_TEMPLE("chests/jungle_temple"), |
26 26 | JUNGLE_TEMPLE_DISPENSER("chests/jungle_temple_dispenser"), |
27 27 | NETHER_BRIDGE("chests/nether_bridge"), |
28 + | PILLAGER_OUTPOST("chests/pillager_outpost"), |
28 29 | SHIPWRECK_MAP("chests/shipwreck_map"), |
29 30 | SHIPWRECK_SUPPLY("chests/shipwreck_supply"), |
30 31 | SHIPWRECK_TREASURE("chests/shipwreck_treasure"), |
31 32 | SIMPLE_DUNGEON("chests/simple_dungeon"), |
32 33 | SPAWN_BONUS_CHEST("chests/spawn_bonus_chest"), |
33 34 | STRONGHOLD_CORRIDOR("chests/stronghold_corridor"), |
34 35 | STRONGHOLD_CROSSING("chests/stronghold_crossing"), |
35 36 | STRONGHOLD_LIBRARY("chests/stronghold_library"), |
36 37 | UNDERWATER_RUIN_BIG("chests/underwater_ruin_big"), |
37 38 | UNDERWATER_RUIN_SMALL("chests/underwater_ruin_small"), |
38 - | VILLAGE_BLACKSMITH("chests/village_blacksmith"), |
39 + | VILLAGE_ARMORER("chests/village/village_armorer"), |
40 + | VILLAGE_BUTCHER("chests/village/village_butcher"), |
41 + | VILLAGE_CARTOGRAPHER("chests/village/village_cartographer"), |
42 + | VILLAGE_DESERT_HOUSE("chests/village/village_desert_house"), |
43 + | VILLAGE_FISHER("chests/village/village_fisher"), |
44 + | VILLAGE_FLETCHER("chests/village/village_fletcher"), |
45 + | VILLAGE_MASON("chests/village/village_mason"), |
46 + | VILLAGE_PLAINS_HOUSE("chests/village/village_plains_house"), |
47 + | VILLAGE_SAVANNA_HOUSE("chests/village/village_savanna_house"), |
48 + | VILLAGE_SHEPHERD("chests/village/village_shepherd"), |
49 + | VILLAGE_SNOWY_HOUSE("chests/village/village_snowy_house"), |
50 + | VILLAGE_TAIGA_HOUSE("chests/village/village_taiga_house"), |
51 + | VILLAGE_TANNERY("chests/village/village_tannery"), |
52 + | VILLAGE_TEMPLE("chests/village/village_temple"), |
53 + | VILLAGE_TOOLSMITH("chests/village/village_toolsmith"), |
54 + | VILLAGE_WEAPONSMITH("chests/village/village_weaponsmith"), |
39 55 | WOODLAND_MANSION("chests/woodland_mansion"), |
40 56 | // Entities |
57 + | ARMOR_STAND("entities/armor_stand"), |
41 58 | BAT("entities/bat"), |
42 59 | BLAZE("entities/blaze"), |
60 + | CAT("entities/cat"), |
43 61 | CAVE_SPIDER("entities/cave_spider"), |
44 62 | CHICKEN("entities/chicken"), |
45 63 | COD("entities/cod"), |
46 64 | COW("entities/cow"), |
47 65 | CREEPER("entities/creeper"), |
48 66 | DOLPHIN("entities/dolphin"), |
49 67 | DONKEY("entities/donkey"), |
50 68 | DROWNED("entities/drowned"), |
51 69 | ELDER_GUARDIAN("entities/elder_guardian"), |
52 70 | ENDERMAN("entities/enderman"), |
53 71 | ENDERMITE("entities/endermite"), |
54 72 | ENDER_DRAGON("entities/ender_dragon"), |
55 73 | EVOKER("entities/evoker"), |
74 + | FOX("entities/fox"), |
56 75 | GHAST("entities/ghast"), |
57 76 | GIANT("entities/giant"), |
58 77 | GUARDIAN("entities/guardian"), |
59 78 | HORSE("entities/horse"), |
60 79 | HUSK("entities/husk"), |
80 + | ILLUSIONER("entities/illusioner"), |
61 81 | IRON_GOLEM("entities/iron_golem"), |
62 82 | LLAMA("entities/llama"), |
63 83 | MAGMA_CUBE("entities/magma_cube"), |
84 + | MOOSHROOM("entities/mooshroom"), |
64 85 | MULE("entities/mule"), |
65 - | MUSHROOM_COW("entities/mushroom_cow"), |
66 86 | OCELOT("entities/ocelot"), |
87 + | PANDA("entities/panda"), |
67 88 | PARROT("entities/parrot"), |
68 89 | PHANTOM("entities/phantom"), |
69 90 | PIG("entities/pig"), |
91 + | PILLAGER("entities/pillager"), |
70 92 | POLAR_BEAR("entities/polar_bear"), |
71 93 | PUFFERFISH("entities/pufferfish"), |
72 94 | RABBIT("entities/rabbit"), |
95 + | RAVAGER("entities/ravager"), |
73 96 | SALMON("entities/salmon"), |
74 97 | // Sheep entry here, moved below for organizational purposes |
75 98 | SHULKER("entities/shulker"), |
76 99 | SILVERFISH("entities/silverfish"), |
77 100 | SKELETON("entities/skeleton"), |
78 101 | SKELETON_HORSE("entities/skeleton_horse"), |
79 102 | SLIME("entities/slime"), |
80 103 | SNOW_GOLEM("entities/snow_golem"), |
81 104 | SPIDER("entities/spider"), |
82 105 | SQUID("entities/squid"), |
83 106 | STRAY("entities/stray"), |
107 + | TRADER_LLAMA("entities/trader_llama"), |
84 108 | TROPICAL_FISH("entities/tropical_fish"), |
85 109 | TURTLE("entities/turtle"), |
86 110 | VEX("entities/vex"), |
87 111 | VILLAGER("entities/villager"), |
88 112 | VINDICATOR("entities/vindicator"), |
113 + | WANDERING_TRADER("entities/wandering_trader"), |
89 114 | WITCH("entities/witch"), |
115 + | WITHER("entities/wither"), |
90 116 | WITHER_SKELETON("entities/wither_skeleton"), |
91 117 | WOLF("entities/wolf"), |
92 118 | ZOMBIE("entities/zombie"), |
93 119 | ZOMBIE_HORSE("entities/zombie_horse"), |
94 120 | ZOMBIE_PIGMAN("entities/zombie_pigman"), |
95 121 | ZOMBIE_VILLAGER("entities/zombie_villager"), |
96 122 | // Gameplay |
123 + | ARMORER_GIFT("gameplay/hero_of_the_village/armorer_gift"), |
124 + | BUTCHER_GIFT("gameplay/hero_of_the_village/butcher_gift"), |
125 + | CARTOGRAPHER_GIFT("gameplay/hero_of_the_village/cartographer_gift"), |
126 + | CAT_MORNING_GIFT("gameplay/cat_morning_gift"), |
127 + | CLERIC_GIFT("gameplay/hero_of_the_village/cleric_gift"), |
128 + | FARMER_GIFT("gameplay/hero_of_the_village/farmer_gift"), |
129 + | FISHERMAN_GIFT("gameplay/hero_of_the_village/fisherman_gift"), |
97 130 | FISHING("gameplay/fishing"), |
98 131 | FISHING_FISH("gameplay/fishing/fish"), |
99 132 | FISHING_JUNK("gameplay/fishing/junk"), |
100 133 | FISHING_TREASURE("gameplay/fishing/treasure"), |
134 + | FLETCHER_GIFT("gameplay/hero_of_the_village/fletcher_gift"), |
135 + | LEATHERWORKER_GIFT("gameplay/hero_of_the_village/leatherworker_gift"), |
136 + | LIBRARIAN_GIFT("gameplay/hero_of_the_village/librarian_gift"), |
137 + | MASON_GIFT("gameplay/hero_of_the_village/mason_gift"), |
138 + | SHEPHERD_GIFT("gameplay/hero_of_the_village/shepherd_gift"), |
139 + | TOOLSMITH_GIFT("gameplay/hero_of_the_village/toolsmith_gift"), |
140 + | WEAPONSMITH_GIFT("gameplay/hero_of_the_village/weaponsmith_gift"), |
101 141 | // Sheep |
102 142 | SHEEP("entities/sheep"), |
103 143 | SHEEP_BLACK("entities/sheep/black"), |
104 144 | SHEEP_BLUE("entities/sheep/blue"), |
105 145 | SHEEP_BROWN("entities/sheep/brown"), |
106 146 | SHEEP_CYAN("entities/sheep/cyan"), |
107 147 | SHEEP_GRAY("entities/sheep/gray"), |
108 148 | SHEEP_GREEN("entities/sheep/green"), |
109 149 | SHEEP_LIGHT_BLUE("entities/sheep/light_blue"), |
150 + | SHEEP_LIGHT_GRAY("entities/sheep/light_gray"), |
110 151 | SHEEP_LIME("entities/sheep/lime"), |
111 152 | SHEEP_MAGENTA("entities/sheep/magenta"), |
112 153 | SHEEP_ORANGE("entities/sheep/orange"), |
113 154 | SHEEP_PINK("entities/sheep/pink"), |
114 155 | SHEEP_PURPLE("entities/sheep/purple"), |
115 156 | SHEEP_RED("entities/sheep/red"), |
116 157 | SHEEP_WHITE("entities/sheep/white"), |
117 158 | SHEEP_YELLOW("entities/sheep/yellow"), |
118 159 | ; |
119 160 | |