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Thinkofname authored c4858369b3f
SPIGOT-542: Clarify PlayerDeathEvent.setKeepLevel
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src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java

Modified
123 123 * @return True if Player should keep all pre-death exp
124 124 */
125 125 public boolean getKeepLevel() {
126 126 return keepLevel;
127 127 }
128 128
129 129 /**
130 130 * Sets if the Player should keep all EXP at respawn.
131 131 * <p>
132 132 * This overrides all other EXP settings
133 + * <p>
134 + * This doesn't prevent prevent the EXP from dropping.
135 + * {@link #setDroppedExp(int)} should be used stop the
136 + * EXP from dropping.
133 137 *
134 138 * @param keepLevel True to keep all current value levels
135 139 */
136 140 public void setKeepLevel(boolean keepLevel) {
137 141 this.keepLevel = keepLevel;
138 142 }
139 143
140 144 /**
141 145 * Sets if the Player keeps inventory on death.
142 146 *

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