Commits
Matthew Sanders authored and md_5 committed fcbd22662d7
299 299 | * |
300 300 | * @param slot the equipment slot to lock |
301 301 | * @param lockType the LockType to lock the equipment slot with |
302 302 | */ |
303 303 | void addEquipmentLock( EquipmentSlot slot, LockType lockType); |
304 304 | |
305 305 | /** |
306 306 | * Remove a {@link LockType locking mechanism}. |
307 307 | * |
308 308 | * @param slot the equipment slot to change |
309 - | * @param lockType the lockType to remove |
309 + | * @param lockType the LockType to remove |
310 310 | */ |
311 311 | void removeEquipmentLock( EquipmentSlot slot, LockType lockType); |
312 312 | |
313 313 | /** |
314 314 | * Returns if the ArmorStand has the specified |
315 315 | * {@link LockType locking mechanism}. |
316 316 | * |
317 317 | * @param slot the EquipmentSlot to test |
318 318 | * @param lockType the LockType to test |
319 - | * @return if the ArmnorStand has been locked with the parameters specified |
319 + | * @return if the ArmorStand has been locked with the parameters specified |
320 320 | */ |
321 321 | boolean hasEquipmentLock( EquipmentSlot slot, LockType lockType); |
322 322 | |
323 323 | /** |
324 324 | * Represents types of locking mechanisms for ArmorStand equipment. |
325 325 | */ |
326 326 | public enum LockType { |
327 327 | |
328 328 | /** |
329 329 | * Prevents adding or changing the respective equipment - players cannot |