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md_5 authored 9d0ad3184ec
Fix javadoc errors in previous commits
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src/main/java/org/bukkit/entity/HumanEntity.java

Modified
498 498 /**
499 499 * Sets the players current food level
500 500 *
501 501 * @param value New food level
502 502 */
503 503 public void setFoodLevel(int value);
504 504
505 505 /**
506 506 * Get the regeneration rate (1 health per x ticks) of
507 507 * the HumanEntity when they have saturation and
508 - * their food level is >= 20. Default is 10.
508 + * their food level is {@literal >=} 20. Default is 10.
509 509 *
510 510 * @return the regeneration rate
511 511 */
512 512 public int getSaturatedRegenRate();
513 513
514 514 /**
515 515 * Set the regeneration rate (1 health per x ticks) of
516 516 * the HumanEntity when they have saturation and
517 - * their food level is >= 20. Default is 10.
517 + * their food level is {@literal >=} 20. Default is 10.
518 518 * Not affected if the world's difficulty is peaceful.
519 519 *
520 520 * @param ticks the amount of ticks to gain 1 health.
521 521 */
522 522 public void setSaturatedRegenRate(int ticks);
523 523
524 524 /**
525 525 * Get the regeneration rate (1 health per x ticks) of
526 526 * the HumanEntity when they have no saturation and
527 - * their food level is >= 18. Default is 80.
527 + * their food level is {@literal >=} 18. Default is 80.
528 528 *
529 529 * @return the regeneration rate
530 530 */
531 531 public int getUnsaturatedRegenRate();
532 532
533 533 /**
534 534 * Get the regeneration rate (1 health per x ticks) of
535 535 * the HumanEntity when they have no saturation and
536 - * their food level is >= 18. Default is 80.
536 + * their food level is {@literal >=} 18. Default is 80.
537 537 * Not affected if the world's difficulty is peaceful.
538 538 *
539 539 * @param ticks the amount of ticks to gain 1 health.
540 540 */
541 541 public void setUnsaturatedRegenRate(int ticks);
542 542
543 543 /**
544 544 * Get the starvation rate (1 health per x ticks) of
545 545 * the HumanEntity. Default is 80.
546 546 *

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