Commits

md_5 authored 9321d665f53
Move getItemInUse up to LivingEntity
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src/main/java/org/bukkit/entity/HumanEntity.java

Modified
310 310 public boolean isBlocking();
311 311
312 312 /**
313 313 * Check if the player currently has their hand raised (ie about to begin
314 314 * blocking).
315 315 *
316 316 * @return Whether their hand is raised
317 317 */
318 318 public boolean isHandRaised();
319 319
320 - /**
321 - * Gets the item that the player is using (eating food, drawing back a bow,
322 - * blocking, etc.)
323 - *
324 - * @return the item being used by the player, or null if they are not using
325 - * an item
326 - */
327 - @Nullable
328 - public ItemStack getItemInUse();
329 -
330 320 /**
331 321 * Get the total amount of experience required for the player to level
332 322 *
333 323 * @return Experience required to level up
334 324 */
335 325 public int getExpToLevel();
336 326
337 327 /**
338 328 * Gets the current cooldown for a player's attack.
339 329 *

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