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Phoenix616 authored and md_5 committed 05b2dc61327
#538: Un-deprecate now implemented player portal event api
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src/main/java/org/bukkit/event/player/PlayerPortalEvent.java

Modified
31 31 this.getSearchRadius = getSearchRadius;
32 32 this.canCreatePortal = canCreatePortal;
33 33 this.creationRadius = creationRadius;
34 34 }
35 35
36 36 /**
37 37 * Set the Block radius to search in for available portals.
38 38 *
39 39 * @param searchRadius the radius in which to search for a portal from the
40 40 * location
41 - * @deprecated not currently functional
42 41 */
43 - @Deprecated
44 42 public void setSearchRadius(int searchRadius) {
45 43 this.getSearchRadius = searchRadius;
46 44 }
47 45
48 46 /**
49 47 * Gets the search radius value for finding an available portal.
50 48 *
51 49 * @return the currently set search radius
52 50 */
53 51 public int getSearchRadius() {
63 61 public boolean getCanCreatePortal() {
64 62 return canCreatePortal;
65 63 }
66 64
67 65 /**
68 66 * Sets whether the server should attempt to create a destination portal or
69 67 * not.
70 68 *
71 69 * @param canCreatePortal Sets whether there should be a destination portal
72 70 * created
73 - * @deprecated not currently functional
74 71 */
75 - @Deprecated
76 72 public void setCanCreatePortal(boolean canCreatePortal) {
77 73 this.canCreatePortal = canCreatePortal;
78 74 }
79 75
80 76 /**
81 77 * Sets the maximum radius the world is searched for a free space from the
82 78 * given location.
83 79 *
84 80 * If enough free space is found then the portal will be created there, if
85 81 * not it will force create with air-space at the target location.
86 82 *
87 83 * Does not apply to end portal target platforms which will always appear at
88 84 * the target location.
89 85 *
90 86 * @param creationRadius the radius in which to create a portal from the
91 87 * location
92 - * @deprecated not currently functional
93 88 */
94 - @Deprecated
95 89 public void setCreationRadius(int creationRadius) {
96 90 this.creationRadius = creationRadius;
97 91 }
98 92
99 93 /**
100 94 * Gets the maximum radius the world is searched for a free space from the
101 95 * given location.
102 96 *
103 97 * If enough free space is found then the portal will be created there, if
104 98 * not it will force create with air-space at the target location.

Everything looks good. We'll let you know here if there's anything you should know about.

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