[SPIGOT-6755] Only in multiplayer, the item frame far from the player is not displayed and the map of the frame is not updated. Created: 12/Oct/21  Updated: 12/Oct/21  Resolved: 12/Oct/21

Status: Resolved
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Haicalive Assignee: Unassigned
Resolution: Done Votes: 0
Labels: spigot
Environment:

1.17.1 Spigot server
Although it is a Spigot server, it is in almost the same state as a vanilla server because it does not contain anything (plugins, etc.) except for its own data pack.
It works normally on the vanilla server.


Attachments: File Multi_spigot.mov     File Multi_spigot_F3.mov     File Reason for reporting.mov     File Single.mov    
Version: 1.17.1
Plugin: not
Guidelines Read: Yes

 Description   

I can't speak English.

In single player you can see the item frame in the distance, but in multiplayer(Spigot sever) you can't see the item frame.
If you use a command to fit the map remotely, the map will not be updated only in multiplayer(Spigot sever).

Copy what the player has in his hand to the item frame.
/item replace entity @e[type=item_frame] container.0 from entity @p weapon.mainhand

Loading with the /forceload command has no effect.

Reason for reporting.
I made a command to stand of pin the map, but it doesn't work only in multiplayer(Spigot sever).
I want the item frame and map to work in multiplayer(Spigot sever) over long distances.

 

postscript
This is a partially modified version of what was once written in the official bug report.



 Comments   
Comment by md_5 [ 12/Oct/21 ]

Maps further than the tracking-distance in spigot.yml will not be updated until you come closer.
Change the misc tracking distance there. Vanilla default would be 160.

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