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  1. Spigot
  2. SPIGOT-6755

Only in multiplayer, the item frame far from the player is not displayed and the map of the frame is not updated.

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: Minor Minor
    • None
    • None
    • 1.17.1 Spigot server
      Although it is a Spigot server, it is in almost the same state as a vanilla server because it does not contain anything (plugins, etc.) except for its own data pack.
      It works normally on the vanilla server.

    • 1.17.1
    • not
    • Yes

      I can't speak English.

      In single player you can see the item frame in the distance, but in multiplayer(Spigot sever) you can't see the item frame.
      If you use a command to fit the map remotely, the map will not be updated only in multiplayer(Spigot sever).

      Copy what the player has in his hand to the item frame.
      /item replace entity @e[type=item_frame] container.0 from entity @p weapon.mainhand

      Loading with the /forceload command has no effect.

      Reason for reporting.
      I made a command to stand of pin the map, but it doesn't work only in multiplayer(Spigot sever).
      I want the item frame and map to work in multiplayer(Spigot sever) over long distances.

       

      postscript
      This is a partially modified version of what was once written in the official bug report.

        1. Multi_spigot_F3.mov
          1.98 MB
        2. Multi_spigot.mov
          2.04 MB
        3. Reason for reporting.mov
          1.84 MB
        4. Single.mov
          3.50 MB

            Unassigned Unassigned
            HACHI Haicalive
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              Created:
              Updated:
              Resolved: