[SPIGOT-5989] Modifying the respawn location in PlayerRespawnEvent still consumes respawn anchor charge Created: 12/Jul/20  Updated: 25/Aug/21

Status: Open
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: JRoy Assignee: Unassigned
Resolution: Unresolved Votes: 1
Labels: 1.16.1, api
Environment:

N/A but Windows 10 & latest Java 8


Version: Built from b0c6dfe1ae6fd5907379ba180851f94f45a8a2da
Guidelines Read: Yes

 Description   

During the PlayerRespawnEvent, if the player was being respawned to a respawn anchor (PlayerRespawnEvent#isAnchorSpawn) and you modify the respawn location with PlayerRespawnEvent#setRespawnLocation (away from the respawn anchor) a charge on the respawn anchor will go down.
 



 Comments   
Comment by Martoph [ 02/May/21 ]

I PRd a different solution. The respawn location is not the precursor to the respawn anchor, rather, it's the other way around.

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