[SPIGOT-5565] spawn-animals=false -> animals still spawning Created: 04/Feb/20 Updated: 10/May/21 Resolved: 10/May/21 |
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Status: | Resolved |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | Johannes Krüger | Assignee: | Unassigned |
Resolution: | Fixed | Votes: | 0 |
Labels: | animals, spawning | ||
Environment: |
No Plugins, everytime new clean generated world. Vanilla: minecraft server version 1.15.2 Bukkit: This server is running CraftBukkit version git-Bukkit-e911c70 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT) Spigot: This server is running CraftBukkit version git-Spigot-800b93f-e911c70 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT) Paper: This server is running Paper version git-Paper-90 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT)
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Version: | This server is running CraftBukkit version git-Spigot-800b93f-e911c70 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT) |
Guidelines Read: | Yes |
Description |
The option for not spawning animals with server.properties: is not working.
Tested in and with allways newest version: Vanilla: Bukkit: Spigot:
even with /gamerule doMobSpawning false Option is working for spawn-monsters and spawn-villagers. |
Comments |
Comment by Marvin Rieple [ 10/May/21 ] |
Made a PR for this: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/pull-requests/842/overview |
Comment by Black Hole [ 04/Feb/20 ] |
It might be related to |
Comment by Shane Bee [ 04/Feb/20 ] |
I just fired up a fresh spigot server. Animals are spawning during world/chunk generation, but using the summon command tells me "Unable to summon entity" Firing up a vanilla server with the same settings, no animals were found in sight! |
Comment by md_5 [ 04/Feb/20 ] |
> even with /gamerule doMobSpawning false Skeptical, my test server has that and I don’t recall seeing any mobs. |