[SPIGOT-5133] Unlinked End world's portals causing crashes when processing items/vehicles Created: 01/Jul/19  Updated: 03/Jul/19  Resolved: 02/Jul/19

Status: Resolved
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Ben Brightbill Assignee: Unassigned
Resolution: Fixed Votes: 0
Labels: 1.14.3, crash, dragon, end
Environment:

– System Details –
Details:
Minecraft Version: 1.14.3
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_191, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2172157272 bytes (2071 MB) / 2749366272 bytes (2622 MB) up to 9544663040 bytes (9102 MB)
JVM Flags: 1 total; -Xmx10240M
CraftBukkit Information:
Running: CraftBukkit version git-Spigot-935adb3-a0e4747 (MC: 1.14.3) (Implementing API version 1.14.3-R0.1-SNAPSHOT) true

 

Server wrapper is AMP


Attachments: Text File crash-2019-07-01_18.32.12-server.txt    
Version: CraftBukkit version git-Spigot-935adb3-a0e4747 (MC: 1.14.3) (Implementing API version 1.14.3-R0.1-SNAPSHOT)
Plugin: Multiverse-core
Guidelines Read: Yes

 Description   

Very similar to this bug  https://hub.spigotmc.org/jira/browse/SPIGOT-5062

In end worlds that arent linked to a host overworld an item or vehicle dropped into the end portal causes a crash. This includes the torches the end portal drops into the portal when it resets. Some other tickets may just vaguely say "Killing ender dragon causes crash" but in reality its a bit more complex than that. Attached is my crash report where I threw my worldedit axe into the end portal on said world.

 

This is my first bug report ever in the 6 years I've been an server owner, so forgive me if I make any mistakes.



 Comments   
Comment by Jeppa [ 03/Jul/19 ]

I think it's not only "independent" ...

I think it happens if the end-world is just not the default end world.

Let's say the default world is "world" so the end is "world_the_end" ... in this case all is fine!

Have a world called "newworld" and the resulting end "newworld_the_end" --> BUG .

 

Comment by Ben Brightbill [ 02/Jul/19 ]

Another way to word it is independent end worlds cause a crash when items or vehicles go into the portal.

Comment by Ben Brightbill [ 02/Jul/19 ]

So typically a end world reflects a overworld like "world_the_end" is linked to "world" so players or items can go through the portals between those worlds. With multiverse you can add other end worlds that aren't linked to a overworld. When a item is thrown into a portal in one "unlinked" of those worlds it causes a crash. This issue didnt pop up until I updated from 1.13.2 to 1.14.3 Before it would just make the portals not function, but now it causes a crash.
Thank you and sorry for the confusion.

Comment by md_5 [ 01/Jul/19 ]

What is an unlinked end world, this is very vague.

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