TNT does not apply correct velocity to players

    • Type: Bug
    • Resolution: Fixed
    • Priority: Major
    • None
    • Affects Version/s: None

      Basically the rundown of this issue is that, in CraftBukkit, players do not gain the same velocity from being pushed by TNT. This makes many player cannons (icaruses) unusable, when they are perfectly functional in vanilla.

      Here is a video that may explain it better than I can with words: https://www.youtube.com/watch?v=nU6UH0ZMzrM

            Assignee:
            Unassigned
            Reporter:
            Kevin Phoenix
            Votes:
            2 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Resolved: