InventoryCloseEvent extra (miss)calls

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None

      When listening to the InventoryCloseEvent it seems to be fired multiple times when a players inventory is opened.
      The bug is present when the player (owner of the inventory) dies at least once while being at the same world. For each additional time the player dies, one more "wrong" call to the event is made when opening an inventory

            Assignee:
            Unassigned
            Reporter:
            Biel Simon
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              Created:
              Updated:
              Resolved: