When listening to the InventoryCloseEvent it seems to be fired multiple times when a players inventory is opened.
The bug is present when the player (owner of the inventory) dies at least once while being at the same world. For each additional time the player dies, one more "wrong" call to the event is made when opening an inventory
- relates to
-
SPIGOT-1811 Death Message at deathc screen not shown
- Resolved