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Type:
Bug
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
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Environment:
Java 8
If you enable the player-idle-timeout setting in the server.properties by setting it greater to 0 (in minutes) it will kick the player, but it will also send a warning in console saying that the disconnection method was called twice.
Log:
[16:42:07 INFO]: RingOfStorms lost connection: You have been idle for too long!
[16:42:07 WARN]: handleDisconnection() called twice
>version
[16:42:16 INFO]: This server is running CraftBukkit version git-Spigot-2ec6f06-7722428 (MC: 1.8.3) (Implementing API version 1.8.3-R0.1-SNAPSHOT)
[16:42:16 INFO]: Checking version, please wait...
[16:42:18 INFO]: You are running the latest version
server.properties:
player-idle-timeout=1