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New Feature
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Resolution: Fixed
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Minor
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None
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None
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None
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n/a
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n/a
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Yes
I just recently noticed the vanilla `/weather` command only works in the overworld.
To verify, I see this in vanilla code in the command class:
`var0.getServer().overworld().setWeatherParameters(...`
I would like to make the suggestion to have this changed to use the world of the sender (if a player) else fallback to overworld.
I would find this useful because I was hanging out in a custom world, and realized (after much too long) that I couldn't stop the rain.