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Bug
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Resolution: Unresolved
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Minor
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None
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None
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None
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CraftBukkit version 3824-Spigot-9ebce8a-ce545de
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Just my Test plugin
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Yes
I noticed that Chunk#contains(BlockData) appears to have 2 issues:
1) it appears to only check default states, ex:
Chunk chunk = player.getLocation().getChunk(); if (chunk.contains(Material.CHEST.createBlockData())) { player.sendMessage("CONTAINS CHEST"); } else { player.sendMessage("DOES NOT CONTAIN CHEST"); }
This will ONLY check if the block exact matches the default state, ie: NORTH
If I place a south, east, west chest it will not match.
2) It appears that once it does return true, if you break the chest it still returns true.
After re-logging (chunk unloads then loads) it resets
Steps to reproduce:
(using the provided plugin)
- place a chest in any direction other than when you're facing south (facing south = north chest)
- stand on top of the chest (ensuring you're in the same chunk as the chest)
- run command `/test`
- You will see the message "DOES NOT CONTAIN CHEST" (should not do this)
- Face south (ensures chest will face north) and place a chest in front of yourself
- stand on top of the chest (ensuring you're in the same chunk as the chest)
- run command `/test`
- You will see the message "CONTAINS CHEST" (as expected)
- break the chest below you
- run command `/test`
- You will see the message "CONTAINS CHEST" (this should not be happening)