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Bug
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Resolution: Fixed
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Minor
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None
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None
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None
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1.19.4
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Yes
Before, if I shoot self using a bow, or other player, or dispenser shoot me, the
EntityDamageByEntityEvent will be called with DamageCause.PROJECTILE. Now it's called with DamageCause.ENTITY_ATTACK — if that's intended, PROJECTILE cause seems to be useless..
I hope that's a bug and it will be fixed. Thanks!
- duplicates
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SPIGOT-7299 EntityDamageByEntityEvent not handle projectile in damager
- Resolved