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New Feature
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Resolution: Unresolved
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Minor
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None
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None
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None
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This server is running Paper version git-Paper-386 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 4da844f)
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Yes
I find it difficult to explain exactly what I am lloking for here, so I'll describe the way Spigot is limiting me currently:
If I break a block that has a torch on it, only the BlockBreakEvent for the initial block is fired, with no BlockBreakEvent for the torch since the player didnt break it. There isn't really a way to tell that the initial block triggered another block to break.
There also isn't really a way to listen to the torch being broken by itself. There are kind of hacky workarounds where you can check if the blocks adjacent to the initial block are of a certain type, or you can use the BlockDropItem event to listen for the torch being dropped. I thought the BlockDropItemEvent would work, but you cant get the torch's original BlockState from the BlockDropItemEvent.
Basically I need a way to tell that a block attached to another block is breaking. This used to be possible with org.Bukkit.Attachable and MaterialData, but MaterialData is now deprecated. Any modern alternative would be great.