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Type:
Bug
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Resolution: Unresolved
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Priority:
Minor
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None
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Affects Version/s: None
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None
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1.19.3
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Yes
If I cancel PlayerMoveEvent while riding an entity such as a pig, On my client side I get kicked off the pig and can walk around normally, however on server side i am still riding the pig, this means that I can walk around as much as i want, however to other players I havent moved and am still riding the pig.