Issues with PlayerMoveEvent whilst riding entities

    • Type: Bug
    • Resolution: Unresolved
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • 1.19.3
    • Yes

      If I cancel PlayerMoveEvent while riding an entity such as a pig, On my client side I get kicked off the pig and can walk around normally, however on server side i am still riding the pig, this means that I can walk around as much as i want, however to other players I havent moved and am still riding the pig.

            Assignee:
            Unassigned
            Reporter:
            Peaches_MLG
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              Created:
              Updated: