• Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • 1.19
    • Yes

      There is currently no method to stop a sound category from playing, and we cannot use Player#stopSound(Sound sound, SoundCategory category) with the "sound" argument null as it is not nullable.
      My solution is to add a Player#stopSound(SoundCategory category) method.

            Assignee:
            Unassigned
            Reporter:
            SkytAsul
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              Created:
              Updated:
              Resolved: