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Type:
New Feature
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
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1.19
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Yes
There is currently no method to stop a sound category from playing, and we cannot use Player#stopSound(Sound sound, SoundCategory category) with the "sound" argument null as it is not nullable.
My solution is to add a Player#stopSound(SoundCategory category) method.