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Bug
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Resolution: Fixed
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Minor
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None
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None
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Linux, craftbukkit-1.8.3
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n/a
If you event.setCancelled(true) in the PlayerInteractEntityEvent (or even in PlayerInteractAtEntityEvent) to prevent a player from breeding an animal or changing sheep wool color, it still looks like the event happened to the client.
Meaning, if i click on a sheep to change wool color, i see the new color on the sheep. But when i reconnect the sheep is back to the original color meaning it was not actually changed server side.
If i click an animal to put them in breeding mode, i can see the hearts over their head, however they do not actually breed and no baby is spawned.