In previous versions, the EntityChangeBlockEvent was called when a block (ie, sand, gravel, etc), started to fall. However, as of 1.18.2, that event is no longer called at the start of the FallingBlockEntity's lifecycle. It is only called when the entity lands and turns back into a block. The code that called the event in FallingBlockEntity#tick() has been removed for some reason.
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- Deerjump
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