Uploaded image for project: 'Spigot'
  1. Spigot
  2. SPIGOT-6936

Cancelling EntityAirChangeEvent doesn't stop player's bubbles from decreasing client side

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
    • None
    • None
    • CraftBukkit version 3413-Spigot-862678e-13670b4 (MC: 1.18.1) (Implementing API version 1.18.1-R0.1-SNAPSHOT)
    • Yes

      Server side the player's getRemainingAir() stays where it should, but bubbles still decrease client side.

      @EventHandler
      public void onAirSupplyChange(EntityAirChangeEvent event) {
         event.setCancelled(true);
      }

            Unassigned Unassigned
            Mersphydena Mersphydena
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: