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Type:
Bug
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
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1.18.1-R0.1
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Yes
Setting maximum air of an entity will work, but it will stop restoring oxygen when it reaches the vanilla maximum air level. Without regenerating to full, the feature becomes pointless aside from manually setting oxygen levels.
Reproduction:
- use LivingEntity#setMaximumAir(1000)
- Constantly log the current air level of the entity
- Observe that it never exceeds the vanilla maximum unless manually set