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  1. Spigot
  2. SPIGOT-6843

Wrong PLAINS biome during custom chunk generation

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
    • None
    • This server is running CraftBukkit version 3358-Spigot-dbf4938-8b98c8e (MC: 1.18) (Implementing API version 1.18-R0.1-SNAPSHOT)
    • Yes

      With Spigot 1.18, I've noticed strange behavior during the custom chunk generation.

      When a new ChunkData is generated, the entire chunk is jungle biome but, from 0 to 15 in height, it is plains biome.

      I've used the following code to test it.

      package it.gamerover.generator;
      
      import org.bukkit.Bukkit;
      import org.bukkit.Material;
      import org.bukkit.World;
      import org.bukkit.block.Biome;
      import org.bukkit.block.data.BlockData;
      import org.bukkit.generator.ChunkGenerator;
      import org.bukkit.generator.WorldInfo;
      import org.jetbrains.annotations.NotNull;
      
      import java.util.Random;
      
      @SuppressWarnings("deprecation")
      public class TestChunkGenerator extends ChunkGenerator {
      
          private static final BlockData DIRT  = Bukkit.createBlockData(Material.DIRT);
          private static final BlockData GRASS = Bukkit.createBlockData(Material.GRASS_BLOCK);
      
          @NotNull
          @Override
          public ChunkData generateChunkData(@NotNull World world,
                                             @NotNull Random random,
                                             int chunkX, int chunkZ,
                                             @NotNull ChunkGenerator.BiomeGrid biomeGrid) {
      
              ChunkData chunkData = createChunkData(world);
      
              for (int x = 0 ; x < 16 ; x++) {
      
                  for (int z = 0 ; z < 16 ; z++) {
      
                      biomeGrid.setBiome(x, z, Biome.JUNGLE);
      
                      for (int y = 0 ; y < 3 ; y++) {
                          chunkData.setBlock(x, y, z, DIRT);
                      }
      
                      chunkData.setBlock(x, 3, z, GRASS);
      
                  }
      
              }
      
              return chunkData;
      
          }
      
      } 

      This issue is repeated for each generated biome of the world.

      I have also attached some screenshots taken with the Vanilla Minecraft 1.18 client to visually explain the issue.

       

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            DerFrZocker Marvin Rieple
            gamerover98 gamerover98
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              Created:
              Updated:
              Resolved: