BlockTripwire ignores cancellation of BlockPhysicsEvent event

    • Type: Bug
    • Resolution: Unresolved
    • Priority: Minor
    • None
    • Affects Version/s: None
    • This server is running CraftBukkit version 3208-Spigot-18c71bf-97f629b (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT)
    • A simple test plugin that implements BlockPhysicsEvent and cancels it.
    • Yes

      Seems that the BlockTripwire class doesn't trigger BlockPhysicsEvent at all, I think it's triggered elsewhere, probably in the World class in the notifyAndUpdatePhysics function.

      The problem is that this limitation makes impossible to cancel powered attribute change when a player stands on the Tripwire or a Tripwire Hook is attached.

       

      You can notice that in the `private void a(World world, BlockPosition blockposition)` method of `BlockTripwire.java` file.

      No BlockPhysicsEvent triggered, so the blockstate is changed to powered: true/false without any check even if the event is catched and cancelled.

            Assignee:
            Unassigned
            Reporter:
            LoneDev
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              Created:
              Updated: