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Type:
Bug
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Resolution: Invalid
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Priority:
Major
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None
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Affects Version/s: None
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None
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Environment:
https://www.ovhcloud.com/en/bare-metal/rise/rise-2/
This specfic Minecraft server runs 7GB RAM
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3180-Spigot-38e6c03-ca0fe5b (MC: 1.17.1)
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my own, 'me.justeli.common.api.teleport.TeleportExecutor.teleport(TeleportExecutor.java:146)' is nothing more than Player#teleport(Location)
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Yes
This has been occuring eversince I updated to 1.17.1 from 1.17. Every time after about 20-50 teleports the server randomly freezes and crashes. The server freezes directly before someone is teleported (i.e. by doing /home). The server usually has an uptime of about an hour or two. It never occurs for teleporting to the same locations, it is a different location with every crash (also locations that didn't make the server crash before). Here's the crash in console: https://pastebin.com/wPHhMe9v
I've tried many things: remove plugins that were recently updated (not running many anyways), reset bukkit.yml and spigot.yml to default, change Player#teleport(Location) to PaperLib's async teleport (I write my own plugins for this server), remove startup flags that the server had, and more spigot-unrelated.
In the report you'll see `me.justeli.common.api.teleport.TeleportExecutor.teleport(TeleportExecutor.java:146)` simply teleports a player: `player.teleport(location)`. In this specific report there's also PaperLib, because I was trying that out as an attempt fix the issue. The crashes also occur without PaperLib.
The server has crashed ~60 times in the past 4 days. It also freezes when chunks are saving after the server is shut down by the crash.