A setCause(DamageCause) method in EntityDamageEvent

    • Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • CraftBukkit version 3168-Spigot-a483d2c-bc00005 (MC: 1.17) (Implementing API version 1.17-R0.1-SNAPSHOT)
    • Yes

      This could be a way to change the DamageCause of EntityDamageEvent. I intend to change the DamageCause of damage dealt to players when the damage meets specific conditions, so that the death message is different.

            Assignee:
            Unassigned
            Reporter:
            ManosSef
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              Created:
              Updated:
              Resolved: