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  1. Spigot
  2. SPIGOT-6579

DragonFireBall movement with setDirection jumps around a lot

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
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    • This server is running CraftBukkit version 3149-Spigot-101ebb6-9122f5a (MC: 1.17) (Implementing API version 1.17-R0.1-SNAPSHOT)
    • Yes

      When I shoot a dragon fireball and set its direction, its movement is far from smooth. It does go towards the correct direction, but it strays off its path a lot, making a kind of strange half circle and then suddenly teleports back onto its path.

       

      Expected behavior: In 1.16.5 and earlier the same code made the dragon fireball go straight towards its target.

       

      Code:

       

      Entity ent = ....;
      Vector forwardDir = ent.getLocation().getDirection();
      Location loc = ent.getLocation();
      loc.add(forwardDir.clone().multiply(10).setY(-1));
      
      DragonFireball fireball = loc.getWorld().spawn(loc, DragonFireball.class);
      
      fireball.setDirection(forwardDir);
      

       

      I attached a video of the strange movement (the fireball is shot from the head of the EnderDragon).

            Unassigned Unassigned
            3ric Eric
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              Created:
              Updated:
              Resolved: